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篝火 3D模型

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篝火 royalty-free 3d model - Preview no. 1
篝火 royalty-free 3d model - Preview no. 2
篝火 royalty-free 3d model - Preview no. 3
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篝火 royalty-free 3d model - Preview no. 1
篝火 royalty-free 3d model - Preview no. 2
篝火 royalty-free 3d model - Preview no. 3
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免版税许可所有扩展用途
退还简单
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Ricmage

规格

  • 几何polygonal_quads/tris
  • 多边形1
  • 顶点1
  • 纹理Yes
  • 索具化Yes
  • 动画Yes
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVmixed

格式和文件

3ds Max
(.max)
2 MB

default_scanline 2014
BonFire.rar
3ds Max
(.max)
2 MB

default_scanline 2011
BonFire_2011.rar
3ds Max
(.max)
2 MB

default_scanline 2012
BonFire_2012.rar
3ds Max
(.max)
2 MB

default_scanline 2014
BonFire_WithOutGround.rar
3ds Max
24 MB

DirectionBendSpread.mp4
3ds Max
31 MB

DirectionSpread.mp4
3ds Max
30 MB

Direction.mp4

描述

A Animated Bonfire, with Fire, Flamecrow,Sparks and Smoke. Made in 3dsMax WITHOUT PLUGUINS , with Pflow, Procedural maps, modifiers and others. DOWNLOAD the full Animation to feel real time animation and atmosphere in PREVIEWS ==>>>>^^ Render time: ~40 sec per frame 720p; in a i7 6gb ram. 1 - Use the Dummy "Bonfire_PositionCtrl" to Move or rotate the Bonfire; 2 - With some knowledge in 3dsMax and Pflow you got put Fire, Smoke or Sparks on anyother objects that you want. 3 - Three diferent Wind types that you can turn on/off(put zero in your turbulence values) or ajust; 4 - Are used Facing particle type that ever look at to camera "Cambonfire" in scene. So if you will use a other camera, Align and link source and target of the "CamBonfire" in scene to your new Camera; 5 - The Smoke are not receiving light, are using Selflumination on your Materials to give your color on Diffuse channel, And Opacity to your facing cut and fade; 6 - All maps and texture used are procedural or are included in substance ready that comes with 3dsMax.
Sep 28, 2020 添加日期
May 27, 2025 最后更新

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