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모닥불 3D 모델

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모닥불 royalty-free 3d model - Preview no. 1
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모닥불 royalty-free 3d model - Preview no. 7
모닥불 royalty-free 3d model - Preview no. 1
모닥불 royalty-free 3d model - Preview no. 2
모닥불 royalty-free 3d model - Preview no. 3
모닥불 royalty-free 3d model - Preview no. 4
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모닥불 royalty-free 3d model - Preview no. 7
로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
0 방문
Ricmage

명세서

  • 기하학polygonal_quads/tris
  • 다각형1
  • 정점들1
  • 텍스처Yes
  • 딱딱한Yes
  • 생기 있는Yes
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선mixed

형식 및 파일

3ds Max
(.max)
2 MB

default_scanline 2014
BonFire.rar
3ds Max
(.max)
2 MB

default_scanline 2011
BonFire_2011.rar
3ds Max
(.max)
2 MB

default_scanline 2012
BonFire_2012.rar
3ds Max
(.max)
2 MB

default_scanline 2014
BonFire_WithOutGround.rar

기술

A Animated Bonfire, with Fire, Flamecrow,Sparks and Smoke. Made in 3dsMax WITHOUT PLUGUINS , with Pflow, Procedural maps, modifiers and others. DOWNLOAD the full Animation to feel real time animation and atmosphere in PREVIEWS ==>>>>^^ Render time: ~40 sec per frame 720p; in a i7 6gb ram. 1 - Use the Dummy "Bonfire_PositionCtrl" to Move or rotate the Bonfire; 2 - With some knowledge in 3dsMax and Pflow you got put Fire, Smoke or Sparks on anyother objects that you want. 3 - Three diferent Wind types that you can turn on/off(put zero in your turbulence values) or ajust; 4 - Are used Facing particle type that ever look at to camera "Cambonfire" in scene. So if you will use a other camera, Align and link source and target of the "CamBonfire" in scene to your new Camera; 5 - The Smoke are not receiving light, are using Selflumination on your Materials to give your color on Diffuse channel, And Opacity to your facing cut and fade; 6 - All maps and texture used are procedural or are included in substance ready that comes with 3dsMax.
Sep 28, 2020 추가 된 날짜
May 27, 2025 마지막 업데이트

리뷰

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