Gros zombie modèle 3D
0
Licence Libre de DroitsToutes les utilisations prolongées
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Fonctionne hors de la boîte
Caractéristiques
- Géométriepolygonal_quads/tris
- Des polygones10,495
- Sommets10,756
- Les texturesYes
- GrééYes
- AniméNo
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésnon-overlapping
La description
This is Qualitative 3d model of Fat Zombie that can be used in Animation/Films/Games.
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Mesh:
- Rigged with Native Biped&Skin
- Combined Mesh and Unique UV
+ 5 Addidional LODS inside..
LOD0 (original) = 10495 polys
LOD1 =9023 polys
LOD2 = 6653 polys
LOD3 = 3635 polys
LOD4 = 1515 polys
LOD5 = 755 polys
all Lods are skinned
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I added highres ZTL model if you need it for some reasons..
---------------------------Unity Project-------------------------------
Character is exported to unity with proper settings.
Unity project included:
- rigged character in fbx format
- character supports generic and humanoid animation type
- calibrated pbr textures for Unity
- assigned materials and textures in Unity
- test animation inside the fbx
-4k textures in tga format
Unzip "Unity Project" folder. Start Unity>open project.
Choose the unzipped folder. Unity opens the project with a character.
-----------------Marmoset Toolbag 3-----------
character scene Included
Animation:
Fat Zombie Worker stand in A-Pose and can handle handmade and motion capture animation in BIP format.
---------------------------Textures-----------------------------
textures in 4096x 4096 px size
Texture types:
PBR Metallness/Gloss/Roughness workflow:
albedo (color)
gloss (same for both workflows)
normal (same for both workflows)
AO (ambient oclussion)
opacity ( for destroyed cloth)
metalness
PBR Specular/Gloss/ workflow:
diffuse (color)
gloss (same for both workflows)
normal (same for both workflows)
AO (ambient oclussion)
opacity( for destroyed cloth)
specular
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If you like you can click on my name to see all my characters.
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Have fun!
Apr 05, 2022
date ajoutée
Apr 05, 2022
dernière mise à jour
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