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Bureau mobile modèle 3D

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Bureau mobile royalty-free 3d model - Preview no. 1
Bureau mobile royalty-free 3d model - Preview no. 2
Bureau mobile royalty-free 3d model - Preview no. 3
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Bureau mobile royalty-free 3d model - Preview no. 9
Bureau mobile royalty-free 3d model - Preview no. 10
Bureau mobile royalty-free 3d model - Preview no. 11
Bureau mobile royalty-free 3d model - Preview no. 12
Bureau mobile royalty-free 3d model - Preview no. 1
Bureau mobile royalty-free 3d model - Preview no. 2
Bureau mobile royalty-free 3d model - Preview no. 3
Bureau mobile royalty-free 3d model - Preview no. 4
Bureau mobile royalty-free 3d model - Preview no. 5
Bureau mobile royalty-free 3d model - Preview no. 6
Bureau mobile royalty-free 3d model - Preview no. 7
Bureau mobile royalty-free 3d model - Preview no. 8
Bureau mobile royalty-free 3d model - Preview no. 9
Bureau mobile royalty-free 3d model - Preview no. 10
Bureau mobile royalty-free 3d model - Preview no. 11
Bureau mobile royalty-free 3d model - Preview no. 12
Licence Libre de DroitsToutes les utilisations prolongées
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Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones1,264
  • Sommets1,436
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésoverlapping

Formats et fichiers

OBJ
(.obj)
23 MB

mobileoffice_obj.zip
FBX
(.fbx)
23 MB

mobileoffice_fbx.zip
3ds Max
(.max)
23 MB

default_scanline
mobileoffice_2015_max.zip

La description

Mobile Office is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision. The main renders and wireframes were done in Marmoset Toolbag 2. ||SPECS|| Low Poly Model (1 Object) • mobileoffice || Geometry || • 2316 Total Tris • 1264 Total Polys • 1436 Total Verts • Polygons are all quads or tris, no n-gons • Model unwrapped manually to make most efficient use of the UV space. • Approximate dimensions: W:141'' x L:292'' x H:235'' • All materials and objects named appropriately • Tested in Marmoset Toolbag 2 (see renders) • Tested in Unreal Engine 4 • No special plug-ins needed to use this product • .obj and .fbx versions exported from 3ds Max 2015 || Textures || • 2048x2048 diffuse, specular, normal, gloss and ambient occlusion (AO) maps • 2048x2048 metalness map also included for those who wish to use the roughness/metalness PBR workflow • Textures designed for physically based rendering (PBR) • Textures in .tga format • Model texture paths are stripped * Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Oct 27, 2019 date ajoutée
Feb 20, 2022 dernière mise à jour

Avis

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