モバイルオフィス 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形1,264
- 頂点1,436
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVoverlapping
説明
Mobile Office is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision.
The main renders and wireframes were done in Marmoset Toolbag 2.
||SPECS||
Low Poly Model (1 Object)
• mobileoffice
|| Geometry ||
• 2316 Total Tris
• 1264 Total Polys
• 1436 Total Verts
• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space.
• Approximate dimensions: W:141'' x L:292'' x H:235''
• All materials and objects named appropriately
• Tested in Marmoset Toolbag 2 (see renders)
• Tested in Unreal Engine 4
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2015
|| Textures ||
• 2048x2048 diffuse, specular, normal, gloss and ambient occlusion (AO) maps
• 2048x2048 metalness map also included for those who wish to use the roughness/metalness PBR workflow
• Textures designed for physically based rendering (PBR)
• Textures in .tga format
• Model texture paths are stripped
* Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Oct 27, 2019
追加日
Feb 20, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。











