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Palm 02 modèle 3D

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Palm 02 royalty-free 3d model - Preview no. 1
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Licence Libre de DroitsToutes les utilisations prolongées
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
3 visites
Zahaoha

Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones82,673
  • Sommets124,558
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnone

Formats et fichiers

OBJ
(.obj)
64 MB

obj.zip
FBX
(.fbx)
69 MB

fbx_specular.zip
Cinema 4D
(.c4d)
255 MB

advanced
c4d_physical.zip
3ds Max
(.max)
85 MB

mentalray
max_mentalray.zip
3ds Max
(.max)
93 MB

vray 3.2
max_vray.zip
3ds Max
(.max)
75 MB

default_scanline
Palm_02_std_max.rar
3ds Max
(.max)
78 MB

vray 3.6
Palm_02_max.rar
Maya
(.ma)
76 MB

mentalray
maya_mentalray.zip
Maya
(.ma)
74 MB

vray 3.2
maya_vray.zip

La description

Palm 02 is a high quality models. Detailed enough for close-up renders. Rendered with V-ray ********************************* MODELS: - Unit used: cm - No opacity maps used - Collapsed in a singe mesh to easy use in any scene - This model contains poles (more than 5 edges that converge to a single vertex.) Polygons : 82,673 Vertex : 124,558 ********************************* TEXTURES: All texture is PNG (.png) Diffuse, specular, glossiness and normal maps for bark, branches Diffuse, specular, glossiness, translucency and normal maps for leaves Leaves 512x1024, branches 1024x4096, bark 2048x4096 ********************************* PRESENTATION IMAGES: All preview images are rendered with V-Ray renderer. The studio environment is included. Also included verion without environment ********************************* NATIVE FILE FORMAT VS STEMCELL: - In the 3ds max native file format model collapsed in a single mesh with multimaterial. A StemCell model is groupped (trunk, branches, leaves) - In the 3ds max native file format model used 2-sided V-ray material with translucency. A StemCell model is used a simple material. - In the 3ds max native file format bark material has U tiles=1.0, V tiles = 4.0 for all maps. StemCell set U=1.0, V=1.0. So you need to adjust maps in the bark material ********************************* FILE FORMATS: - 3ds Max 2014 with V-Ray materials - 3ds Max 2014 with standard materials - StemCell formats
Nov 19, 2019 date ajoutée
Oct 27, 2021 dernière mise à jour

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