Palm 02 3D ๋ชจ๋ธ
0
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๋ชจ๋ ํ์ฅ ์ฉ๋
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal_quads/tris
- ๋ค๊ฐํ82,673
- ์ ์ ๋ค124,558
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ none
๊ธฐ์
Palm 02 is a high quality models. Detailed enough for close-up renders. Rendered with V-ray
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MODELS:
- Unit used: cm
- No opacity maps used
- Collapsed in a singe mesh to easy use in any scene
- This model contains poles (more than 5 edges that converge to a single vertex.)
Polygons : 82,673
Vertex : 124,558
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TEXTURES:
All texture is PNG (.png)
Diffuse, specular, glossiness and normal maps for bark, branches
Diffuse, specular, glossiness, translucency and normal maps for leaves
Leaves 512x1024, branches 1024x4096, bark 2048x4096
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PRESENTATION IMAGES:
All preview images are rendered with V-Ray renderer. The studio environment is included. Also included verion without environment
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NATIVE FILE FORMAT VS STEMCELL:
- In the 3ds max native file format model collapsed in a single mesh with multimaterial. A StemCell model is groupped (trunk, branches, leaves)
- In the 3ds max native file format model used 2-sided V-ray material with translucency. A StemCell model is used a simple material.
- In the 3ds max native file format bark material has U tiles=1.0, V tiles = 4.0 for all maps. StemCell set U=1.0, V=1.0. So you need to adjust maps in the bark material
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FILE FORMATS:
- 3ds Max 2014 with V-Ray materials
- 3ds Max 2014 with standard materials
- StemCell formats
Nov 19, 2019
์ถ๊ฐ ๋ ๋ ์ง
Oct 27, 2021
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