PKE 242 - (P250) & Compensator modèle 3D
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Caractéristiques
- Géométriepolygonal_quads/tris
- Des polygones3,111
- Sommets3,082
- Les texturesYes
- GrééNo
- AniméNo
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésnon-overlapping
La description
PKE 242 (P250) Compact pistol for game/realtime/background use.
This model is not intended for subdivision.
This is a high quality, low poly asset originally modeled in 3DS Max 2014. The normal map was baked from a high poly model, making this product look very detailed without using many polygons.
The main renders and wireframes were done using Marmoset Toolbag and 3DS Max 2014(Vray). There are also renders from the Unreal Engine 4.
This weapon is designed to be ready for animation. The coverslide, trigger, hammer, barrel and magazine can be re-positioned and animated.
Specs:
Low Poly Model (7 Objects)
Geometry :
Weapon consists of separate objects linked in the following hierarchy (3ds Max and .fbx versions only):
• body_lowpoly
• lp_covergun
• lp_magazine
• lp_hammer
• lp_trigger
• lp_cranes
• Compensator_lowpoly
• 5992 Total Tris
• 3111 Total Polys
• 3082 Total Verts
Compensator:
• 1330 Total Tris
• 690 Total Polys
• 665 Total Verts
• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space
• Model near origin, above ground plane
• All materials and objects named appropriately
• Tested in Marmoset Toolbag (see renders)
• Tested in the Unreal Engine 4
• No special plug-ins needed to use this product
• 3ds Max 2014 version also available
• .obj and .fbx versions exported from 3ds Max 2014
Textures:
• 2048x2048 albedo, AO, metalness, normal and roughness textures
• Textures in .tga format
Sep 25, 2019
date ajoutée
Jan 14, 2022
dernière mise à jour
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