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PKE 242 - (P250) & Compensator 3D Model

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PKE 242 - (P250) & Compensator royalty-free 3d model - Preview no. 1
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Royalty Free LicenseEditorial Only
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Works out of the box
79 visits
Knitted

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons3,111
  • Vertices3,082
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

OBJ
(.obj)

Compensator_Pistol_Quads.obj
OBJ
(.obj)

PKE 242 (P250).obj
OBJ
(.obj)

PKE 242 (P250)_Quads.obj
FBX
(.fbx)
220 MB

PKE 242 (P250).FBX
OBJ
(.obj)

Compensator_Pistol.obj
OBJ
9 MB

textures.zip

Description

PKE 242 (P250) Compact pistol for game/realtime/background use. This model is not intended for subdivision. This is a high quality, low poly asset originally modeled in 3DS Max 2014. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. The main renders and wireframes were done using Marmoset Toolbag and 3DS Max 2014(Vray). There are also renders from the Unreal Engine 4. This weapon is designed to be ready for animation. The coverslide, trigger, hammer, barrel and magazine can be re-positioned and animated. Specs: Low Poly Model (7 Objects) Geometry : Weapon consists of separate objects linked in the following hierarchy (3ds Max and .fbx versions only): • body_lowpoly • lp_covergun • lp_magazine • lp_hammer • lp_trigger • lp_cranes • Compensator_lowpoly • 5992 Total Tris • 3111 Total Polys • 3082 Total Verts Compensator: • 1330 Total Tris • 690 Total Polys • 665 Total Verts • Polygons are all quads or tris, no n-gons • Model unwrapped manually to make most efficient use of the UV space • Model near origin, above ground plane • All materials and objects named appropriately • Tested in Marmoset Toolbag (see renders) • Tested in the Unreal Engine 4 • No special plug-ins needed to use this product • 3ds Max 2014 version also available • .obj and .fbx versions exported from 3ds Max 2014 Textures: • 2048x2048 albedo, AO, metalness, normal and roughness textures • Textures in .tga format
Sep 25, 2019 date added
Jan 14, 2022 last update

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