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Remington 700 SPS TACTICAL modèle 3D

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Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 1
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Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 1
Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 2
Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 3
Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 4
Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 5
Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 6
Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 7
Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 8
Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 9
Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 10
Licence d'utilisation personnelle
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recon656

Caractéristiques

  • GéométriePolygon Mesh
  • Des polygones0
  • Sommets0
  • Les texturesYes
  • MatériauxYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéNo
  • UV non emballésUnknown

Formats et fichiers

OBJ, Blender
(.obj, .blend)

or8wn19150qo-R700_SPS.rar

La description

8/5/2016 Update: materials, scope dial base, world lighting, barrel detail, receiver and trigger tweaked. Mesh topology reduced from 59,000 to 50,000.
A Remington 700 SPS 3D Model. This was modeled after the real-world counterpart using reference images. 
Material nodes have image names that are used in that specific node. Ready to render. 
Available in .blend
Features: 
- 3 texture variants: 1 base texture and 2 camo textures. 4096x4096 
- Named Materials, Node setup. 
- separate mesh groups and proper pivot points for "mechanical parts" 
- centered mesh 
- 1.00 scale 
- UV textures 
- materials 
- Parented Objects: Sniper rifle, Scope, magazine. This can be undone: Alt + P then select Clear Parent. 
- Includes Bump maps for scope, scope dials, and stockpad
Jul 03, 2016 date ajoutée
Nov 20, 2019 dernière mise à jour

commentaires

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How much is the model license?
josh14591 il y a 6 Répondre2
looks nice
gutbomber il y a 8 Répondre2
nice man, can i use it for make mods in bf2?
gideon_01 il y a 9 Répondre2
Most likely not, primarily because it is very high poly, and bf2 is an older game. However, you are free to reduce the poly-count and optimize it as much as you need in order to get it to work... If you're willing to put in the effort. :)
recon656 il y a 9 Répondre2
Can i use it in a game.commercially
dakotaeastham il y a 10 Répondre2
hey im making an animation in zombie survival can i get permission to use this model
unarmed-ranger il y a 10 Répondre2
go for it
recon656 il y a 10 Répondre2
can i use this in my game?
sotoaustin02 il y a 10 Répondre2
Sure go for it
recon656 il y a 10 Répondre2
can i use it for my game please i promise you i will put your name in the game that i am working for it.
adam1991 il y a 10 Répondre2
Yeah, go ahead.
recon656 il y a 10 Répondre2
would it be possible to add a .obj file or .fbx because I don't use blender
ansaartgb il y a 11 Répondre2
Yes, I will do that.
recon656 il y a 11 Répondre2