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Remington 700 SPS TACTICAL 3d model

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Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 1
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Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 1
Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 2
Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 3
Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 4
Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 5
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Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 9
Remington 700 SPS TACTICAL royalty-free 3d model - Preview no. 10
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Licentie voor persoonlijk gebruik
12,597 bezoeken
3,840 downloads
recon656

bestek

  • GeometriePolygon Mesh
  • polygonen0
  • hoekpunten0
  • texturesYes
  • materialenYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedNo
  • Onverpakte UV'sUnknown

Formaten en bestanden

OBJ, Blender
(.obj, .blend)

or8wn19150qo-R700_SPS.rar

Omschrijving

8/5/2016 Update: materials, scope dial base, world lighting, barrel detail, receiver and trigger tweaked. Mesh topology reduced from 59,000 to 50,000.
A Remington 700 SPS 3D Model. This was modeled after the real-world counterpart using reference images. 
Material nodes have image names that are used in that specific node. Ready to render. 
Available in .blend
Features: 
- 3 texture variants: 1 base texture and 2 camo textures. 4096x4096 
- Named Materials, Node setup. 
- separate mesh groups and proper pivot points for "mechanical parts" 
- centered mesh 
- 1.00 scale 
- UV textures 
- materials 
- Parented Objects: Sniper rifle, Scope, magazine. This can be undone: Alt + P then select Clear Parent. 
- Includes Bump maps for scope, scope dials, and stockpad
Jul 03, 2016 Datum toegevoegd
Nov 20, 2019 laatste update

Comments

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How much is the model license?
josh14591 6 jaar geleden Reply2
looks nice
gutbomber 8 jaar geleden Reply2
nice man, can i use it for make mods in bf2?
gideon_01 10 jaar geleden Reply2
Most likely not, primarily because it is very high poly, and bf2 is an older game. However, you are free to reduce the poly-count and optimize it as much as you need in order to get it to work... If you're willing to put in the effort. :)
recon656 10 jaar geleden Reply2
Can i use it in a game.commercially
dakotaeastham 10 jaar geleden Reply2
hey im making an animation in zombie survival can i get permission to use this model
unarmed-ranger 10 jaar geleden Reply2
go for it
recon656 10 jaar geleden Reply2
can i use this in my game?
sotoaustin02 10 jaar geleden Reply2
Sure go for it
recon656 10 jaar geleden Reply2
can i use it for my game please i promise you i will put your name in the game that i am working for it.
adam1991 10 jaar geleden Reply2
Yeah, go ahead.
recon656 10 jaar geleden Reply2
would it be possible to add a .obj file or .fbx because I don't use blender
ansaartgb 11 jaar geleden Reply2
Yes, I will do that.
recon656 11 jaar geleden Reply2