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Set For Pudge PBR modèle 3D

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Set For Pudge PBR royalty-free 3d model - Preview no. 1
Set For Pudge PBR royalty-free 3d model - Preview no. 2
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Set For Pudge PBR royalty-free 3d model - Preview no. 1
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Licence Libre de DroitsÉditorial seulement
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
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IXL1

Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones3,949
  • Sommets3,087
  • Les texturesYes
  • GrééYes
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésmixed

Formats et fichiers

3ds Max
(.max)
33 MB

vray 4.1
max2018_v-ray4.1.rar
FBX
(.fbx)
6 MB

head_skull.rar
FBX
(.fbx)
11 MB

Heart_hatchet.rar
FBX
(.fbx)
8 MB

skull_hook.rar

La description

Hi, Here is Set For Pudge 3d model.Its a high quality model maded in 3ds Max 2018 with V-Ray 4.1! Vray materials.Also added some bitmaps for PBR material. Game ready with PBR Textures You can use this models for other characters.Base model of Pudge with PBR and original Valve textures, included with skin and morpher modifiers.Also included archives with models of weapons, skull, for DOTA2 engine. FBX format for importing in game DOTA2 with all textures, masks!Pudge model used from original DOTA2 content Information: Geometry: - DOTA2 Game scale.Units of measurement is millimeters. - No object missing. - Model in center of coordinates. - Scene have 10 layers(Pudge model, weapons, body elements of pudge , bones) and default layer with lights - Named all objects ,materials, textures Geometry: Polygonal Quads/Tris -Polys: 3949 -Verts: 3087 -NO Ngons -No isolated vertices -Minimum triangles 1%. Textures and materials: - textures have resolution 1024x2048px, 2048x2048px - HDRI map not included - No texture missing. - Vray materials. Also added some bitmaps for PBR materials, for more realistic result - UVWs mapping: non-overlapped, mixing UVs - UV Mapped: Yes Arhives include: -diffuse(albedo) maps; -normal maps; -reflect, specular maps; -metallness maps; -roughness maps; -ambient occlusion maps; -masks maps for DOTA2 engine -Self-illumination maps -files with mesh(max.fbx.) Rendering previews: 3ds Max 2018 and V-Ray 4.1. PBR material maybe realistic rendered in other engines For finished ideas I added fire effect! Non-photoshop postprocessing If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails Thanks for using my models and have a good day!
Dec 02, 2019 date ajoutée
Oct 08, 2022 dernière mise à jour

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