设置为PBR PBR 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形3,949
- 顶点3,087
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVmixed
描述
Hi,
Here is Set For Pudge 3d model.Its a high quality model maded in 3ds Max 2018 with V-Ray 4.1!
Vray materials.Also added some bitmaps for PBR material. Game ready with PBR Textures
You can use this models for other characters.Base model of Pudge with PBR and original Valve textures,
included with skin and morpher modifiers.Also included archives with models of weapons, skull,
for DOTA2 engine. FBX format for importing in game DOTA2 with all textures, masks!Pudge model used from original DOTA2 content
Information:
Geometry:
- DOTA2 Game scale.Units of measurement is millimeters.
- No object missing.
- Model in center of coordinates.
- Scene have 10 layers(Pudge model, weapons, body elements of pudge , bones) and default layer with lights
- Named all objects ,materials, textures
Geometry:
Polygonal Quads/Tris
-Polys: 3949
-Verts: 3087
-NO Ngons
-No isolated vertices
-Minimum triangles 1%.
Textures and materials:
- textures have resolution 1024x2048px, 2048x2048px
- HDRI map not included
- No texture missing.
- Vray materials. Also added some bitmaps for PBR materials, for more realistic result
- UVWs mapping: non-overlapped, mixing UVs
- UV Mapped: Yes
Arhives include:
-diffuse(albedo) maps;
-normal maps;
-reflect, specular maps;
-metallness maps;
-roughness maps;
-ambient occlusion maps;
-masks maps for DOTA2 engine
-Self-illumination maps
-files with mesh(max.fbx.)
Rendering previews:
3ds Max 2018 and V-Ray 4.1. PBR material maybe realistic rendered in other engines
For finished ideas I added fire effect!
Non-photoshop postprocessing
If you render this file using a different version of this renderer,
you may not have the same results as you see on the thumbnails
Thanks for using my models and have a good day!
Dec 02, 2019
添加日期
Oct 08, 2022
最后更新
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