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Réservoir vertical modèle 3D

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Réservoir vertical royalty-free 3d model - Preview no. 1
Réservoir vertical royalty-free 3d model - Preview no. 2
Réservoir vertical royalty-free 3d model - Preview no. 3
Réservoir vertical royalty-free 3d model - Preview no. 4
Réservoir vertical royalty-free 3d model - Preview no. 5
Réservoir vertical royalty-free 3d model - Preview no. 1
Réservoir vertical royalty-free 3d model - Preview no. 2
Réservoir vertical royalty-free 3d model - Preview no. 3
Réservoir vertical royalty-free 3d model - Preview no. 4
Réservoir vertical royalty-free 3d model - Preview no. 5
Licence Libre de DroitsToutes les utilisations prolongées
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
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Power8

Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones768
  • Sommets1,488
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnon-overlapping

Formats et fichiers

FBX
(.fbx)

vertTank.fbx
Maya
(.ma)

mentalray
vertTank.mb
Luxology Modo
(.lxo)
7 MB

other
vertTank_modo.rar
OBJ
(.obj)

vertTankOBJ.rar

La description

A great addition to your grungy scene or game. Do you have a game that requires ramshackle and decrepit props? Then this rusty vertical tank is just for you. Formats included: - Maya 2015 file(.mb) - Modo 801 archive project folder - archived Textures folder with PSD file - .fbx file - .obj archive folder (including .mtl file) Maya and Modo files are set such that textures have relative paths - vide instructions. When using fbx and obj files you may need to assign materials/textures manually; Materials and textures have been appropriatey named to make this easy. The model was built using Maya 2015 and the textures were baked in MODO 801. UVs were prepared in UVLayout. Textures were very carefully crafted in Photoshop in conjunction with photographic images. This model consists of 1 UV map. - Model is real life scale and units used are meters. - Textures included 2048 x 2048k, easily scaled down to 1024 x 1024k if required. - The preview renders were made using Keyshot with files provided (Keyshot file not provided). - Neat topology and UV layouts without any ngons. - Diffuse textures include baked ambient occlusion. - Material has a diffuse, specular and normal map, suitably named for easy reference/application.
May 26, 2020 date ajoutée
Oct 02, 2022 dernière mise à jour

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