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Serbatoio verticale Modello 3D

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Serbatoio verticale royalty-free 3d model - Preview no. 1
Serbatoio verticale royalty-free 3d model - Preview no. 2
Serbatoio verticale royalty-free 3d model - Preview no. 3
Serbatoio verticale royalty-free 3d model - Preview no. 4
Serbatoio verticale royalty-free 3d model - Preview no. 5
Serbatoio verticale royalty-free 3d model - Preview no. 1
Serbatoio verticale royalty-free 3d model - Preview no. 2
Serbatoio verticale royalty-free 3d model - Preview no. 3
Serbatoio verticale royalty-free 3d model - Preview no. 4
Serbatoio verticale royalty-free 3d model - Preview no. 5
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
0 visite
Power8

specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni768
  • vertici1,488
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

FBX
(.fbx)

vertTank.fbx
Maya
(.ma)

mentalray
vertTank.mb
Luxology Modo
(.lxo)
7 MB

other
vertTank_modo.rar
OBJ
(.obj)

vertTankOBJ.rar
OBJ

PLEASE READ FIRST.txt
OBJ
32 MB

Textures.rar

Descrizione

A great addition to your grungy scene or game. Do you have a game that requires ramshackle and decrepit props? Then this rusty vertical tank is just for you. Formats included: - Maya 2015 file(.mb) - Modo 801 archive project folder - archived Textures folder with PSD file - .fbx file - .obj archive folder (including .mtl file) Maya and Modo files are set such that textures have relative paths - vide instructions. When using fbx and obj files you may need to assign materials/textures manually; Materials and textures have been appropriatey named to make this easy. The model was built using Maya 2015 and the textures were baked in MODO 801. UVs were prepared in UVLayout. Textures were very carefully crafted in Photoshop in conjunction with photographic images. This model consists of 1 UV map. - Model is real life scale and units used are meters. - Textures included 2048 x 2048k, easily scaled down to 1024 x 1024k if required. - The preview renders were made using Keyshot with files provided (Keyshot file not provided). - Neat topology and UV layouts without any ngons. - Diffuse textures include baked ambient occlusion. - Material has a diffuse, specular and normal map, suitably named for easy reference/application.
May 26, 2020 Data aggiunta
Oct 02, 2022 ultimo aggiornamento

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