-->
ArchitectureVéhiculesPersonnagesAvionMeublesélectroniqueAnimauxLes PlantesArmesDes SportsAlimentsAnatomie
Favoris
Signet supprimé

Roue VAZ 2108 modèle 3D

0
Roue VAZ 2108 royalty-free 3d model - Preview no. 1
Roue VAZ 2108 royalty-free 3d model - Preview no. 2
Roue VAZ 2108 royalty-free 3d model - Preview no. 3
Roue VAZ 2108 royalty-free 3d model - Preview no. 4
Roue VAZ 2108 royalty-free 3d model - Preview no. 5
Roue VAZ 2108 royalty-free 3d model - Preview no. 1
Roue VAZ 2108 royalty-free 3d model - Preview no. 2
Roue VAZ 2108 royalty-free 3d model - Preview no. 3
Roue VAZ 2108 royalty-free 3d model - Preview no. 4
Roue VAZ 2108 royalty-free 3d model - Preview no. 5
Licence Libre de DroitsÉditorial seulement
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
0 visites
Terllok

Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones18,608
  • Sommets18,838
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnon-overlapping

Formats et fichiers

FBX
(.fbx)
82 MB

Wheel_VAZ 2108_FBX.rar
3ds Max
(.max)
81 MB

vray 3.6
Wheel_VAZ 2108_MAX2012.rar
OBJ
(.obj)
81 MB

Wheel_VAZ 2108_OBJ.rar
(.gltf)
100 MB

4236-gltf-extended.gltf.zip
(.gltf)
104 MB

4236-gltf-extended.glb
(.gltf)
5 MB

4236-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
5 MB

4236-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
97 MB

4236-max-extended.max.zip
(.usdz)
39 MB

4236-usdz-extended.usdz

La description

- Max 2012_Vray - OBJ+mtl - FBX+mtl - Textures Poly - 18 608 Verts - 18 838 Original wheel and tire of vintage soviet VAZ 2108 automobile. The rim is 5,5x14 inches. The Rim model for subdivision, type of smooth is NURMS, still in history(set to level 2). Detailization of tires and bolts can not be controlled. Modeled in 3ds Max 2015, save in 2012. Model is scaled to proper real world dimensions. Scene units are in mm. All objects and materials are properly and uniquely named. All transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ]. Materials are prepared for Vray renderer. WARNING: when import OBJ and FBX set FROM SM GROUP in the NORMALS dialog option All paths to the textures have been deleted.
Jul 16, 2020 date ajoutée
Feb 16, 2023 dernière mise à jour

Avis

Il n'y a actuellement aucun avis sur ce produit.
Pourquoi ne pas être le premier à briser la glace?