ํ VAZ 2108 3D ๋ชจ๋ธ
0
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๊ด๊ณ ์์ฑ ์ ์ฉ
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal_quads/tris
- ๋ค๊ฐํ18,608
- ์ ์ ๋ค18,838
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ non-overlapping
๊ธฐ์
- Max 2012_Vray
- OBJ+mtl
- FBX+mtl
- Textures
Poly - 18 608
Verts - 18 838
Original wheel and tire of vintage soviet VAZ 2108 automobile. The rim is 5,5x14 inches.
The Rim model for subdivision, type of smooth is NURMS, still in history(set to level 2). Detailization of tires and bolts can not be controlled.
Modeled in 3ds Max 2015, save in 2012.
Model is scaled to proper real world dimensions. Scene units are in mm.
All objects and materials are properly and uniquely named.
All transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
Materials are prepared for Vray renderer.
WARNING: when import OBJ and FBX set FROM SM GROUP in the NORMALS dialog option
All paths to the textures have been deleted.
Jul 16, 2020
์ถ๊ฐ ๋ ๋ ์ง
Feb 16, 2023
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
์ผ์์ ๊นฌ ์ฒซ ๋ฒ์งธ ์ฌ๋์ด๋์ง ์๊ฒ ์ต๋๊น?




