2019 Acura NSX Modello 3D
specificazioni
- Geometriapolygonal_quads/tris
- poligoni313,014
- vertici349,612
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltomixed
Descrizione
High detailed 3D model of 2019 Acura NSX with interior. Main features: - Originally created with 3ds Max 2015 - Two MAX files with Corona and Standard 3ds Max materials - Subdivision modifier is available in the history for MAX, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier - Separate objects like body, wheels and doors. Total number of objects is 19. All objects are intelligently named - Doors can be opened - Unit system is set to metric (millimeters). Real-world scale - All textures and materials are included and assigned - 15 textures, which vary in resolution from 33x796px to 4096x4096px - Windshield, rear window and back side windows are using high resolution transparency mask texture - Previews rendered in 3ds Max 2015 with Corona 5.0 Special notes: - OBJ format is recommended for import in other 3d software. If your software doesn't support OBJ format, please use 3DS format; OBJ format was exported from 3ds Max. The geometry for OBJ format is set to quads - MAX files can be loaded in 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 3.0 or higher is needed - C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used Polycounts: MAX format (only one file included with MeshSmooth iteration 1 applied to all objects): no MeshSmooth: 313,014 faces and 349,612 vertices MeshSmooth iteration 1: 1,242,904 faces and 1,327,846 vertices MeshSmooth iteration 2: 4,971,616 faces and 5,144,094 vertices MB format (only one file included with Subdivision iteration 1 applied to all objects): no Subdivision: 313,014 faces and 349,612 vertices Subdivision iteration 1: 1,242,904 faces and 1,327,846 vertices Subdivision iteration 2: 4,971,616 faces and 5,144,094 vertices C4D format (only one file included with Subdivision iteration 1 applied to all objects): no Subdivision: 313,014 faces and 349,612 vertices Subdivision iteration 1: 1,242,904 faces and 1,327,846 vertices Subdivision iteration 2: 4,971,616 faces and 5,144,094 vertices FBX and OBJ formats (3 files included for each format): low: 313,014 faces and 349,612 vertices medium: 1,242,904 faces and 1,327,846 vertices high: 4,971,616 faces and 5,144,094 vertices 3DS format (3 files included): low: 616,876 faces and 395,646 vertices medium: 2,485,808 faces and 1,514,329 vertices high: 9,943,232 faces and 5,950,116 vertices
Recensioni
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