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Bachus Michelangelo Modello 3D

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Licenza RoyaltySolo editoriale
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Funziona fuori dalla scatola
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RaveeCG

specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni569,254
  • vertici293,680
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

FBX
(.fbx)
28 MB

Bacchus.FBX
OBJ
(.obj)
55 MB

Bacchus.obj
Zbrush
(.ztl)
136 MB

Bacchus.ZTL
3ds Max
(.max)
46 MB

vray 2.3
Bacchus 2010.rar
3ds Max
(.max)
46 MB

vray 2.3
Bacchus 2012.rar
(.gltf)
90 MB

385-gltf-extended.gltf.zip
(.gltf)
99 MB

385-gltf-extended.glb
(.gltf)
6 MB

385-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
6 MB

385-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
152 MB

385-max-extended.max.zip
(.usdz)
50 MB

385-usdz-extended.usdz

Descrizione

3D Statue of Bacchus by Michelangelo Buonarroti V-Ray Material shader set up as V-Ray materials for Statue Marble. Beige Marble Materials. Rendering was done in 3ds Max 2012 with V-Ray 2.3 Also you will find the .ztl file of the Model, if you want to decimate or make maps. I have render using Gamma 2.2 with Frame Buffer . ZBrush 4R6
Sep 13, 2020 Data aggiunta
Nov 29, 2021 ultimo aggiornamento

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