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Bachus Michelangelo 3D Model

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RaveeCG

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons569,254
  • Vertices293,680
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

FBX
(.fbx)
28 MB

Bacchus.FBX
OBJ
(.obj)
55 MB

Bacchus.obj
Zbrush
(.ztl)
136 MB

Bacchus.ZTL
3ds Max
(.max)
46 MB

vray 2.3
Bacchus 2010.rar
3ds Max
(.max)
46 MB

vray 2.3
Bacchus 2012.rar
(.gltf)
90 MB

385-gltf-extended.gltf.zip
(.gltf)
99 MB

385-gltf-extended.glb
(.gltf)
6 MB

385-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
6 MB

385-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
152 MB

385-max-extended.max.zip
(.usdz)
50 MB

385-usdz-extended.usdz

Description

3D Statue of Bacchus by Michelangelo Buonarroti V-Ray Material shader set up as V-Ray materials for Statue Marble. Beige Marble Materials. Rendering was done in 3ds Max 2012 with V-Ray 2.3 Also you will find the .ztl file of the Model, if you want to decimate or make maps. I have render using Gamma 2.2 with Frame Buffer . ZBrush 4R6
Sep 13, 2020 date added
Nov 29, 2021 last update

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