Moses Bust by Michelangelo Buonarroti 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons26,719
- Vertices26,663
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
Moses Statue by Michelangelo Buonarroti 3D Model
The model is sculpted in Zbrush 4R7 and final images rendered in 3ds Max 2012
V-Ray Mtll set up as V-Ray shader.
Rendering was done in 3ds Max 2012 with V-Ray 2.3
Model at world center and real scale:
Metric in centimeter
1 unit= 1 centimeter
General Textures Resolutions :
4096x4096
Poly and vertices counts in the render are are set up to 3 subdivisions with turbosmoth in 3ds Max, It a mix Displacement Maps setup of the Model.
P: 3.101.296
V: 1.550.656
Zbrush details:
- all levels of subdivision histories are kept, ranging from lowest subdivision
FILE FORMATS
- ztl. ZBrush 4R7
- 3ds max
- fbx
-obj
Dec 26, 2019
date added
Dec 07, 2021
last update
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