Binoculare Modello 3D
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specificazioni
- Geometriapolygonal
- poligoni0
- vertici28,403
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
This is the type of binocular you buy in a first market.
Your child cries for it, because its good looking, so
you buy it, its also cheap. but you know deep inside, its
made by an unknown chinese manufacturer :-)
The model was made in 3ds Max, painted in Substance painter, and the textures were exported back for V-ray.
The renders were made with V-Ray.
There is two type of textures i exported from
Substance Painter
-PBR metal roughn (base color,height,roughness,metallic,normal,opacity)
- Vray preset ( diffuse, glossiness, height, ior, normal, opacity,reflection)
(textures resolution are 4k, and in png format)
I also included the substance painter SPP file in the pack,
for easy changing, tweaking, or just change the export presets.
- real world scale
- centered at 0.0.0
- UVW : everything unwrapped correctly
I hope you like it.
Jul 31, 2020
Data aggiunta
Mar 08, 2022
ultimo aggiornamento
Recensioni
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Perché non essere il primo a rompere il ghiaccio?







