Binocular 3D Model
0
Specifications
- Geometrypolygonal
- Polygons0
- Vertices28,403
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
This is the type of binocular you buy in a first market.
Your child cries for it, because its good looking, so
you buy it, its also cheap. but you know deep inside, its
made by an unknown chinese manufacturer :-)
The model was made in 3ds Max, painted in Substance painter, and the textures were exported back for V-ray.
The renders were made with V-Ray.
There is two type of textures i exported from
Substance Painter
-PBR metal roughn (base color,height,roughness,metallic,normal,opacity)
- Vray preset ( diffuse, glossiness, height, ior, normal, opacity,reflection)
(textures resolution are 4k, and in png format)
I also included the substance painter SPP file in the pack,
for easy changing, tweaking, or just change the export presets.
- real world scale
- centered at 0.0.0
- UVW : everything unwrapped correctly
I hope you like it.
Jul 31, 2020
date added
Mar 08, 2022
last update
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