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segnalibro
Segnalibro rimosso

Masso Modello 3D

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Masso royalty-free 3d model - Preview no. 1
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Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
14 visite
Aicrovision

specificazioni

  • Geometriapolygonal_quads only
  • poligoni12,468
  • vertici12,470
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

3ds Max
(.max)
96 MB

vray 3.2
Boulder.zip
OBJ
(.obj)

OBJ.zip
FBX
(.fbx)

FBX.zip
(.usd)

Boulder_omniverse_usd.zip
(.unitypackage)
62 MB

unity.zip
(.upk)
64 MB

unreal.zip
Cinema 4D
(.c4d)
111 MB

advanced
c4d_physical.zip
3ds Max
(.max)
119 MB

mentalray
max_mentalray.zip
3ds Max
(.max)
123 MB

vray 3.2
max_vray.zip
Maya
(.ma)
101 MB

mentalray
maya_mentalray.zip
Maya
(.ma)
101 MB

vray 3.2
maya_vray.zip

Descrizione

Boulder 3D Model. Dimension: ~190cm x 150cm x 68cm Built to real-world scale. This model uses a scale of 1 unit = 1 centimeter Scene objects are organized by layers / groups. PBR as well as Spc/Gloss Texture sets. 4k Texture set.- 8 bit PNG. 8k Texture set - 16 bit PNG. Substance Painter file (.spp) is included - Along with Low & High poly meshes for baking. Fully Layered PSD_ 4K PBR Texture set exported from Substance Painter. All preview images are included. If any question, feel free to click on the live chat to speak with support team. If needed, question will be redirected to me and I'll answer within a day. PBR Textured in Substance Painter. Substance painter file (2017.4.1) is provided. This gives you complete freedom over texture adjustments. All layers are named and organized properly. You may quickly make adjustments to the textures and export from SP to your target application. This way you can export all extra maps that SP produce during baking. Maps inside the SP file are baked with highest settings ( 8k - Subsampling 8x8 & 4x4 ). Another benefit of SP file is that you can modify the UV layout of low poly mesh and still retain the texturing inside SP. This could be a huge time saver if you need to adjust the UV layout. 4K PBR - Layered PSD is also included. This is exported from Substance painter. This is useful if you don't have access to substance painter or prefer to make some quick adjustments in Photoshop. Textures: Includes 2 Texture sets. 8192 x 8192 - 16 bit PNG. 4096 x 4096 - 8 bit PNG. Of course you may take the 4k Texture sets and downscale it further to 2K or lower. Some game engines do this automatically for distanced objects. Included Map Types: * Ambient Occlusion * BaseColor * Curvature * Diffuse * Glossiness * Height * ior * Metallic * Normal ( DirectX) * Roughness * Specular Curvature, Height & ior maps are extra and are not assigned due to StemCell pipeline. You might find them useful based on your application.
Oct 27, 2019 Data aggiunta
Mar 14, 2024 ultimo aggiornamento

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