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Zombie bruciato Modello 3D

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Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
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Michael Weisheim

specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni27,437
  • vertici28,212
  • TexturesYes
  • riggedYes
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

(.unknown)
12 MB

burned_zombie_marmoset_scene.tbscene
FBX
(.fbx)
2 MB

burned_zombie_fbx2013.FBX
3ds Max
(.max)
214 MB

other Art Render
burned_zombie_max2017.rar
3ds Max
372 MB

textures_tga_format.rar

Descrizione

Burned Zombie Character A Game - Ready lowpoly Zombie Character with PBR (Physical Based Rendering) 8K Textures. Character was rendered in 3dsmax with Art Render that support PBR textures. PBR ist a new standard in games and rendering Package contains: 1. 3dsmax ----------------------------------------------------- - Rigged&Skinned Chracter in 3dsmax - Rig done with biped and Skin - Biped supports BIP mocap data - Ready to Render 3dsmax2017 scene with Art Render Setup using PBR textures. -Ground Island the character stand on, only for presentation reasons and is separate object that can be removed if you don't need it. Island polycount is not included in polycount showed in info .Here additional Info for you : Zombie Character : Polys: 27.435 Tris: 53.742 Verts : 28.212 Ground Island (character stand on): Polys 7.280 Tris 14.523 Verts 7.309 2. Textures------------------------------------------------------------- - 8192 x 8192 High detail textures for Character - 4096 x 4096 for Ground Island - Types are Albedo (Color) Normal Roughness Metallness Opacity (for destroyed Cloth) AO (Ambient Oclussion) - Complete Character on one UV Layout (exclude Ground Island) - Format TGA( uncomressed) and same textures in JPG ( just in case you need more performance) - Professional UV Layout for Texture Space using 3. Marmoset------------------------------------------------------------- Package contains also Marmoset Toolbag scene with Character, shader setup and assigned textures. Same textures like in 3dsmax are used.. 3. FBX 2013------------------------------------------------------------ Exported Character with bones in FBX Format 2013 Have fun! :)
Apr 05, 2022 Data aggiunta
Apr 05, 2022 ultimo aggiornamento

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