Garage per autobus distrutto Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads/tris
- poligoni10,851
- vertici12,448
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
A lowpoly bus garage made of Concrete, semi destroyed. Can be used as a small gamelevel or as a part in a bigger environment. It will fit characters with the high of 1,5-1,9 meters.
The model is good for close ups (note: not extreme close ups) - just open and render.
The native file is 3ds Max 2013 and the rendering is made in Mental Ray, with Daylight system, 1 Direct light and 1 Skylight (included to the model).
The model has real-world scale and is centered at 0, 0, 0, and the size is:
X - 43,7 meter
Y - 67,1 meter
Z - 7,6 meter (high)
The model is not intended for subdivision.
Model info:
-Polys: 10851
-Verts: 12448
-Tris: 346 (31,2%)
-Quads: 10505 (96,8%)
-Objects: 19 (properly named)
-Scene helpers: 1
-Scene lights: 2
Maps:
There are 24 different maps, included diffuse, bump and specular (.png) and 1 glare streaks map (.tiff). The diffuse map resolution is all Power of two, between 246x246 - 2048x2048 dpi. Some diffuse maps is also used as bump and specular maps.
The .dae, .obj, .3ds and .fbx is directly exported from 3ds Max 2014.
Aug 06, 2020
Data aggiunta
Oct 13, 2022
ultimo aggiornamento
Recensioni
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