バスガレージ破壊 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形10,851
- 頂点12,448
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
A lowpoly bus garage made of Concrete, semi destroyed. Can be used as a small gamelevel or as a part in a bigger environment. It will fit characters with the high of 1,5-1,9 meters.
The model is good for close ups (note: not extreme close ups) - just open and render.
The native file is 3ds Max 2013 and the rendering is made in Mental Ray, with Daylight system, 1 Direct light and 1 Skylight (included to the model).
The model has real-world scale and is centered at 0, 0, 0, and the size is:
X - 43,7 meter
Y - 67,1 meter
Z - 7,6 meter (high)
The model is not intended for subdivision.
Model info:
-Polys: 10851
-Verts: 12448
-Tris: 346 (31,2%)
-Quads: 10505 (96,8%)
-Objects: 19 (properly named)
-Scene helpers: 1
-Scene lights: 2
Maps:
There are 24 different maps, included diffuse, bump and specular (.png) and 1 glare streaks map (.tiff). The diffuse map resolution is all Power of two, between 246x246 - 2048x2048 dpi. Some diffuse maps is also used as bump and specular maps.
The .dae, .obj, .3ds and .fbx is directly exported from 3ds Max 2014.
Aug 06, 2020
追加日
Oct 13, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。




























