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Rack per manubri cromato Modello 3D

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Licenza RoyaltySolo editoriale
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
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Yuri Barinov

specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni2,714
  • vertici2,556
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

FBX
(.fbx)
3 MB

other
DCR_FBX.zip
Maya
(.ma)

other
DCR_Maya2023.zip
OBJ
(.obj)
1 MB

other
DCR_OBJ.zip
Blender
(.blend)
39 MB

other
DCR_Blender.zip
(.usdz)
18 MB

other
DCR_USD.zip
(.gltf)
39 MB

other
DCR_GLB.zip
(.unknown)
171 MB

other
DCR_AllTextures.zip

Descrizione

Low-poly PBR model intended for game/realtime/background use.

- Model was not intended for subdivision

- Real World Scale Measurements

- No special plug-ins necessary to use this product

- Poly count Tris-17114/Face-9504/Verts-8895

- Texel density 4096 set 24.97 px/cm

- Unwrapped UVs – Yes, overlapping

 

Model is included in 6 file formats:

 

1. Blender 3.4 .blend

2. GLB/GLTF

3. USDZ format

4. Maya 2023 (Include only geometry with uvs, and texture need add manually)

5. FBX (Include only geometry with uvs, and texture need add manually)

6. OBJ (Include only geometry with uvs, and texture need add manually)

 

High quality resolution textures in PNG 4096*4096 texture sets

 

- PBR Maps: BaseColor, AO, Roughness, Metalness, Normal, Glossiness, Specular.

 

- V-Ray Maps: Diffuse, Height, IOR, Reflection, Normal, Glossiness.

 

- Unity maps (+HDRP maps): Diffuse, Normal map, MetallicSmoothness, HDRP mask map.

 

- Unreal Engine4 maps: BaseColor, Normal, OcclusionRoughnessMetallic.

 

 

Rendering in Marmoset 4

 

Feel free to ask questions in a personal message. Also check out my other models.

 

 

 

Jun 19, 2020 Data aggiunta
Nov 15, 2024 ultimo aggiornamento

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