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Chromowany stojak na hantle Model 3D

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Chromowany stojak na hantle royalty-free 3d model - Preview no. 1
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Licencja bezpłatnaTylko redakcyjne
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
0 Odwiedziny
Yuri Barinov

Specyfikacje

  • Geometriapolygonal_quads/tris
  • Wieloboki2,714
  • Wierzchołki2,556
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVnon-overlapping

Formaty i pliki

FBX
(.fbx)
3 MB

other
DCR_FBX.zip
Maya
(.ma)

other
DCR_Maya2023.zip
OBJ
(.obj)
1 MB

other
DCR_OBJ.zip
Blender
(.blend)
39 MB

other
DCR_Blender.zip
(.usdz)
18 MB

other
DCR_USD.zip
(.gltf)
39 MB

other
DCR_GLB.zip
(.unknown)
171 MB

other
DCR_AllTextures.zip

Opis

Low-poly PBR model intended for game/realtime/background use.

- Model was not intended for subdivision

- Real World Scale Measurements

- No special plug-ins necessary to use this product

- Poly count Tris-17114/Face-9504/Verts-8895

- Texel density 4096 set 24.97 px/cm

- Unwrapped UVs – Yes, overlapping

 

Model is included in 6 file formats:

 

1. Blender 3.4 .blend

2. GLB/GLTF

3. USDZ format

4. Maya 2023 (Include only geometry with uvs, and texture need add manually)

5. FBX (Include only geometry with uvs, and texture need add manually)

6. OBJ (Include only geometry with uvs, and texture need add manually)

 

High quality resolution textures in PNG 4096*4096 texture sets

 

- PBR Maps: BaseColor, AO, Roughness, Metalness, Normal, Glossiness, Specular.

 

- V-Ray Maps: Diffuse, Height, IOR, Reflection, Normal, Glossiness.

 

- Unity maps (+HDRP maps): Diffuse, Normal map, MetallicSmoothness, HDRP mask map.

 

- Unreal Engine4 maps: BaseColor, Normal, OcclusionRoughnessMetallic.

 

 

Rendering in Marmoset 4

 

Feel free to ask questions in a personal message. Also check out my other models.

 

 

 

Jun 19, 2020 Data dodania
Nov 15, 2024 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?