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Chrysler building Modello 3D

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Chrysler building royalty-free 3d model - Preview no. 1
Chrysler building royalty-free 3d model - Preview no. 2
Chrysler building royalty-free 3d model - Preview no. 3
Chrysler building royalty-free 3d model - Preview no. 4
Chrysler building royalty-free 3d model - Preview no. 5
Chrysler building royalty-free 3d model - Preview no. 6
Chrysler building royalty-free 3d model - Preview no. 7
Chrysler building royalty-free 3d model - Preview no. 8
Chrysler building royalty-free 3d model - Preview no. 9
Chrysler building royalty-free 3d model - Preview no. 10
Chrysler building royalty-free 3d model - Preview no. 11
Chrysler building royalty-free 3d model - Preview no. 1
Chrysler building royalty-free 3d model - Preview no. 2
Chrysler building royalty-free 3d model - Preview no. 3
Chrysler building royalty-free 3d model - Preview no. 4
Chrysler building royalty-free 3d model - Preview no. 5
Chrysler building royalty-free 3d model - Preview no. 6
Chrysler building royalty-free 3d model - Preview no. 7
Chrysler building royalty-free 3d model - Preview no. 8
Chrysler building royalty-free 3d model - Preview no. 9
Chrysler building royalty-free 3d model - Preview no. 10
Chrysler building royalty-free 3d model - Preview no. 11
Licenza RoyaltySolo editoriale
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
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cvv000

specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni358,447
  • vertici413,043
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

3ds Max
(.max)
59 MB

mentalray
M_chrysler_building_MAX2015.max
3ds Max
(.max)
59 MB

mentalray
M_chrysler_building_MAX2012.max
FBX
(.fbx)
122 MB

M_chrysler_building_FBX.FBX
OBJ
(.obj)
92 MB

M_chrysler_building_OBJ.obj
OBJ
42 MB

textures.zip

Descrizione

High quality model of Chrysler Building's top part. Entire building is not modeled. - File format - 3ds Max 2015 native, 3ds Max 2012, FBX, OBJ - Hi-poly model - 41 textures, which include diffuse, specular and bump - Renderer is mental ray - All objects and materials in a scene are named appropriately - Real world size - Coordinates of the location of the model in space (x0, y0, z0)
Nov 30, 2019 Data aggiunta
Jun 30, 2023 ultimo aggiornamento

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