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Chrysler Building 3D Model

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Chrysler Building royalty-free 3d model - Preview no. 1
Chrysler Building royalty-free 3d model - Preview no. 2
Chrysler Building royalty-free 3d model - Preview no. 3
Chrysler Building royalty-free 3d model - Preview no. 4
Chrysler Building royalty-free 3d model - Preview no. 5
Chrysler Building royalty-free 3d model - Preview no. 6
Chrysler Building royalty-free 3d model - Preview no. 7
Chrysler Building royalty-free 3d model - Preview no. 8
Chrysler Building royalty-free 3d model - Preview no. 9
Chrysler Building royalty-free 3d model - Preview no. 10
Chrysler Building royalty-free 3d model - Preview no. 11
Chrysler Building royalty-free 3d model - Preview no. 1
Chrysler Building royalty-free 3d model - Preview no. 2
Chrysler Building royalty-free 3d model - Preview no. 3
Chrysler Building royalty-free 3d model - Preview no. 4
Chrysler Building royalty-free 3d model - Preview no. 5
Chrysler Building royalty-free 3d model - Preview no. 6
Chrysler Building royalty-free 3d model - Preview no. 7
Chrysler Building royalty-free 3d model - Preview no. 8
Chrysler Building royalty-free 3d model - Preview no. 9
Chrysler Building royalty-free 3d model - Preview no. 10
Chrysler Building royalty-free 3d model - Preview no. 11
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Royalty Free LicenseEditorial Only
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Works out of the box
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Specifications

  • Geometrypolygonal_quads/tris
  • Polygons358,447
  • Vertices413,043
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

3ds Max
(.max)
59 MB

mentalray
M_chrysler_building_MAX2015.max
3ds Max
(.max)
59 MB

mentalray
M_chrysler_building_MAX2012.max
FBX
(.fbx)
122 MB

M_chrysler_building_FBX.FBX
OBJ
(.obj)
92 MB

M_chrysler_building_OBJ.obj

Description

High quality model of Chrysler Building's top part. Entire building is not modeled. - File format - 3ds Max 2015 native, 3ds Max 2012, FBX, OBJ - Hi-poly model - 41 textures, which include diffuse, specular and bump - Renderer is mental ray - All objects and materials in a scene are named appropriately - Real world size - Coordinates of the location of the model in space (x0, y0, z0)
Nov 30, 2019 date added
Jun 30, 2023 last update

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