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Fawn (Baby Deer) (FUR) Modello 3D

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specificazioni

  • Geometriapolygonal
  • poligoni35,346
  • vertici18,789
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

FBX
(.fbx)
1 MB

Fawn_Model_fbx.zip
OBJ
(.obj)

Fawn_Model_obj.zip
3ds Max
(.max)
15 MB

vray 3.2
03_FAWN_FUR_max_2015.zip

Descrizione

High Detailed Photorealistic Fawn(Baby Deer)(FUR). Modeling in 3ds max 2015 and rendered with Vray 3.2 ********************************************* The .max scene is Ready to render with Vray 3.2 settings. Clean topology based on quads and tris. This model is completely UVunwrapped and smoothable. In the folder'maps' you will find all the maps , used for rendering. The maps are in the. max .zip. Real world scale of the model - 57 cm. on the sholder. Teeth,eyebrows,whiskers,tongue and eyeballs are included and modeled separately. The Fur is made with Hair and Fur modifier for 3ds max 2015. For an even better render quality you can increase the hair primitives count, up to your machine memory limit. For this render the hair count is 400 000 hairs. There is 4 hair and fur nodes. ********************************************* Fawn_model_FUR_max.zip contain 2 .max files: 01.FAWN_Model_FUR.max - the preview images Vray renderer 3.2 setup and materials.Includes Vray-materials. 02.FAWN_FUR_spline_curves.max - the fur exported in spline curves ******************************************************** High resolution textures (color and hair and fur maps): Fawn_body_bump_map.jpg (4096x4096) Fawn_body_color_map.jpg (4096x4096) Fawn_body_reflection_map.jpg (4096x4096) Fawn_eye.jpg(900x900) Fawn_teeth_base_color.jpg (1024x1024) Fawn_teeth_base_reflection.jpg (1024x1024) Fawn_tongue.jpg (1024x1024) ******************** Fawn body: Vertices :9161 Polygons :18226 Total fawn: Vertices :18789 Polygons :35346 NOTE: Vray is required for the Max scene. The OBJ and FBX formats don't include the Hair and Fur,but you can use the "hair and fur spline curves" created by the hair primitives. You can use them as guides if you' re using a different Fur/Hair plugin.
Sep 28, 2020 Data aggiunta
Sep 29, 2022 ultimo aggiornamento

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