Futuristico edificio del ghetto Modello 3D
72
Licenza d'uso personale
specificazioni
- Geometria- Geometrie -
- poligoni6,194
- vertici10,425
- TexturesYes
- materialeYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)Yes
- UV mappatoYes
- UV non avvolto- Unverpackte UVs -
Descrizione
Here is a futuristic ghetto building. I modeled and textured in Blender 20.11.2012.

The concept was created by Michael de Jong.

3d preview on Sketchfab

Test in Unity

Test in Unreal
More details
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
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My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
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System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
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The concept was created by Michael de Jong.

3d preview on Sketchfab

Test in Unity

Test in Unreal
More details
- VR / AR / Low-poly Yes
- Geometry Polygon mesh
- Polygons 6,194
- Vertices 10,425
- Textures Yes
- Materials Yes
- UV Mapping Yes
- Unwrapped UVs Mixed
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Ecco un futuristico edificio del ghetto . Ho modellato e strutturato in Blender il 20.11.2012 .

Il concetto è stato creato da Michael de Jong .

Anteprima 3D su Sketchfab

Test in Unity

Prova in irreale
Più dettagli

Il concetto è stato creato da Michael de Jong .

Anteprima 3D su Sketchfab

Test in Unity

Prova in irreale
Più dettagli
- VR / AR / Low-poly Sì
- Geometria mesh poligonale
- Poligoni 6.194
- Vertici 10.425
- Textures Sì
- Materiali Sì
- Mappatura UV Sì
- UV non confezionati miscelati
Jan 05, 2016
Data aggiunta
Nov 20, 2019
ultimo aggiornamento










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