Grande squalo bianco truccato Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads only
- poligoni9,981
- vertici10,326
- TexturesYes
- riggedYes
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
Rigged Great White Shark 3D Model
Rigged Great White Shark is a high quality photorealistic 3d model to add more details and realism to your rendering projects. Fully detailed and textured 3d model. Detailed enough for close-up renders. Final images rendered with mental ray.
Features:
- High quality polygonal model - correctly scaled accurate representation of the original objects.
- Display Unit Scale is set to Metric - Meters.
- Objects are contained in a layer structure, with the layer having the same name as the product.
- Model resolutions are optimized for polygon efficiency (in 3ds Max the Mesh Smooth function can be used to increase mesh resolution if necessary).
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Max models grouped for easy selection & objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary, just drop model into your scene and start rendering.
- No special plug-in needed to open scene.
Textures formats and resolution:
The model is provided with high resolution texture (color maps are .JPG, and PNG fromats):
- Great_White_Shark_low_Shark_Body_BaseColor (4096x4096)
- Great_White_Shark_low_Shark_Body_Ambient (4096x4096)
- Great_White_Shark_low_Shark_Body_Normal (4096x4096)
- Great_White_Shark_low_Shark_Body_Roughness (4096x4096)
- Great_White_Shark_low_Shark_Eyes_BaseColor (1024x1024)
- Great_White_Shark_low_Shark_Eyes_Normal (1024x1024)
- Great_White_Shark_low_Shark_Eyes_Roughness (1024x1024)
- Great_White_Shark_low_Shark_Teeth_BaseColor (2048x2048)
- Great_White_Shark_low_Shark_Teeth_Ambient (4096x4096)
- Great_White_Shark_low_Shark_Teeth_Bump (4096x4096)
- Great_White_Shark_low_Shark_Teeth_Normal (4096x4096)
- Great_White_Shark_low_Shark_Teeth_Roughness (2048x2048)
Main Meshes
- Shark_Body 5893 5876
- Shark_Teeth 3704 4058
- Shark_Eyes 192 196
- Shark_Cornea 192 196
Great_White_Shark_GRP 9981 10326
Rigging and Animation
Rigging was done via CAT object. In the Layer Manager rollout you will find layers below...
- Abs T-Pose
- +L Mouth Closed (Global Weight 100 is opening the mouth)
- +L Biting
- +L Show Teeth (Global Weight 100 is closing the Eyes)
- Attack
- Abs Signature
Jul 12, 2020
Data aggiunta
Jul 31, 2025
ultimo aggiornamento
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