Gun Bot Design Modello 3D
66
Licenza d'uso personale
specificazioni
- Geometria- Geometrie -
- poligoni2,714
- vertici5,552
- TexturesYes
- materialeYes
- riggedYes
- AnimatoYes
- Prontabile in 3DNo
- Gioco pronto (low poly)Yes
- UV mappatoYes
- UV non avvolto- Unverpackte UVs -
Descrizione
Here is my gun bot design, which I modeled, textured and rigged
in Blender 20.01.2012 – 31.01.2012.
More details
Animations:
Test in Unity-3d
Test in Unreal 4
Gun Bot Rusty Version on Sketchfab
Gun Bot Bloody Version on Sketchfab
Available formats
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
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My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
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System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
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in Blender 20.01.2012 – 31.01.2012.

More details
- Animated Yes
- Rigged Yes
- VR / AR / Low-poly Yes
- Geometry Polygon mesh
- Polygons 2,714
- Vertices 5,552
- Textures Yes
- Materials Yes
- UV Mapping Yes
- Unwrapped UVs Mixed
Animations:
- Walk-cycle
- Idle-animation
Test in Unity-3d
Test in Unreal 4
Gun Bot Rusty Version on Sketchfab
Gun Bot Bloody Version on Sketchfab
Available formats
- Blender (.blend) (6 files)
- 3D Studio (.3ds) (2 files)
- Collada (.dae) (2 files)
- Autodesk FBX (.fbx) (5 files)
- DXF (.dxf) (2 files)
- X3D (.x3d) (2 files)
- Alembic (.abc)
- MilkShape 3D (.ms3d)
- Alias/WaveFront Material (.mtl)
- OBJ (.obj)
- Stereolithography (.stl)
- VRML (.wrl/.wrz)
- DirectX (.X)
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Ecco il mio design del robot per fucili , che ho modellato, strutturato e truccato
in Blender 20.01.2012 - 31.01.2012.
Più dettagli
animazioni:
Test in Unity-3d
Prova in Unreal 4
Gun Bot Rusty Version su Sketchfab
Pistola Bot versione sanguinante su Sketchfab
Formati disponibili
in Blender 20.01.2012 - 31.01.2012.

Più dettagli
- Sì animato
- Attrezzato Sì
- VR / AR / Low-poly Sì
- Geometria mesh poligonale
- Poligoni 2,714
- Vertici 5.552
- Textures Sì
- Materiali Sì
- Mappatura UV Sì
- UV non confezionati miscelati
animazioni:
- Walk-ciclo
- Idle-animation
Test in Unity-3d
Prova in Unreal 4
Gun Bot Rusty Version su Sketchfab
Pistola Bot versione sanguinante su Sketchfab
Formati disponibili
- Blender (.blend) (6 file)
- 3D Studio (.3ds) (2 file)
- Collada (.dae) (2 file)
- Autodesk FBX (.fbx) (5 file)
- DXF (.dxf) (2 file)
- X3D (.x3d) (2 file)
- Alambicco (.abc)
- MilkShape 3D (.ms3d)
- Materiale Alias / WaveFront (.mtl)
- OBJ (.obj)
- Stereolitografia (.stl)
- VRML (.wrl / .wrz)
- DirectX (.X)
Dec 28, 2015
Data aggiunta
Nov 20, 2019
ultimo aggiornamento







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