HP Laptop High Poly Modello 3D
388
Licenza d'uso personale
specificazioni
- Geometria- Geometrie -
- poligoni17,533
- vertici21,436
- TexturesYes
- materialeYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvolto- Unverpackte UVs -
Descrizione
Here is the high-poly version of my HP notebook.

I modeled this notebook in Blender 25.08.2013.

3d preview on Sketchfab

Self made reference pictureMore details

You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
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My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
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System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
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I modeled this notebook in Blender 25.08.2013.
3d preview on Sketchfab
Self made reference pictureMore details
- Animated No
- Rigged No
- VR / AR / Low-poly No
- Geometry Subdivision ready
- Polygons 17,533
- Vertices 21,436
- Textures Yes
- Materials Yes
- UV Mapping No
- Unwrapped UVs
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Ecco la versione high-poly del mio notebook HP .

Ho modellato questo notebook in Blender il 25.08.2013.

Anteprima 3D su Sketchfab

Foto di riferimento autofatti Altri dettagli

Ho modellato questo notebook in Blender il 25.08.2013.
Anteprima 3D su Sketchfab
Foto di riferimento autofatti Altri dettagli
- Numero animato
- Rigged No
- VR / AR / Low-poly No
- Geometry Subdivision ready
- Poligoni 17.533
- Vertici 21.436
- Textures Sì
- Materiali Sì
- Mappatura UV n
- UV non avvolto
Dec 28, 2015
Data aggiunta
Nov 20, 2019
ultimo aggiornamento








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