JGC Radio High Poly Modello 3D
70
Licenza d'uso personale
specificazioni
- Geometria- Geometrie -
- poligoni53,073
- vertici74,070
- TexturesYes
- materialeYes
- riggedYes
- AnimatoYes
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvolto- Unverpackte UVs -
Descrizione
Here is my rigged and animated jgc radio out of my living room. I modeled, textured and rigged this radio in Blender 21.01.2013.
Blender modeling time-lapse video

3d and animation preview on Sketchfab

Test in Unity

Test in Unreal

More details

Available formats





You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Blender modeling time-lapse video

3d and animation preview on Sketchfab
Test in Unity
Test in Unreal
More details
- Animated Yes
- Rigged Yes
- VR / AR / Low-poly No
- Geometry Subdivision ready
- Polygons 53,073
- Vertices 74,070
- Textures Yes
- Materials Yes
- UV Mapping Yes
- Unwrapped UVs Non-overlapping

Available formats
- Autodesk FBX (.fbx) (5 files)
- Unity 3D Unity 5 (.unitypackage) 3.01 MB
- Blender (.blend) (9 files)
- UnrealEngine (.uasset) 6.85 MB
- Collada (.dae) 4.89 MB
- DXF (.dxf) 2.67 MB
- Alias/WaveFront Material (.mtl) 5.05 MB
- OBJ (.obj) 5.05 MB
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Ecco la mia jgc radio truccata e animata fuori dal mio salotto. Ho modellato, strutturato e truccato questa radio in Blender 21.01.2013.
Video time-lapse di modellazione di Blender

Anteprima 3D e animazione su Sketchfab

Test in Unity

Prova in irreale

Più dettagli

Formati disponibili





Video time-lapse di modellazione di Blender

Anteprima 3D e animazione su Sketchfab
Test in Unity
Prova in irreale
Più dettagli
- Sì animato
- Attrezzato Sì
- VR / AR / Low-poly No
- Geometry Subdivision ready
- Poligoni 53.073
- Vertici 74.070
- Textures Sì
- Materiali Sì
- Mappatura UV Sì
- UV non avvolto Non sovrapposto

Formati disponibili
- Autodesk FBX (.fbx) (5 file)
- Unity 3D Unity 5 (.unitypackage) 3.01 MB
- Blender (.blend) (9 file)
- UnrealEngine (.uasset) 6,85 MB
- Collada (.dae) 4,89 MB
- DXF (.dxf) 2,67 MB
- Materiale Alias / WaveFront (.mtl) 5,05 MB
- OBJ (.obj) 5,05 MB
Dec 29, 2015
Data aggiunta
Nov 20, 2019
ultimo aggiornamento








Commenti