Pistola Makarov Modello 3D
0
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specificazioni
- Geometriapolygonal_quads/tris
- poligoni3,704
- vertici3,642
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltomixed
Descrizione
• Makarov Pistol is a high quality, low poly model intended for use in games or real-time renders.
• Modeled in 3ds Max 2013
• Normal map was baked from a high poly model
• Renders are taken from the viewport using a Direct X shader
||SPECS||
Low Poly Model (5 Objects):
Weapon consists of separate objects linked in the following hierarchy:
• makarov_frame
• makarov_magazine
• makarov_slide
• makarov_trigger
• makarov_hammer
• Product includes eight 9x18mm Makarov bullets in the magazine. They are grouped with the magazine, but can be separated if desired.
|| Geometry ||
• 3704 Polys
• 6894 Triangles
• 3642 Verts
• Polygons are all quads or tris, no n-gons
• Parts such as the magazine, trigger and hammer can be moved and animated
• Model unwrapped manually to make most efficient use of the UV space
• No special plug-ins needed to use this product
• All materials and objects named appropriately
• Renderer is default scanline, no lights or extraneous objects included.
• Object pivot points at logical locations
• Object scaled to approximate real world size (inches)
• Approximate Dimensions: W:6.5'', L:1.3'', H:5.1''
• Tested in the UDK (see screenshots)
• .obj and .fbx versions exported from 3ds Max 2013
• 3ds Max 2010 files also available for compatibility
|| Textures ||
4 x 2048 resolution for Makarov
• makarov_diffuse
• makarov_spec
• makarov_gloss
• makarov_normal
• Textures in .tga, and .png formats
• Model texture paths are stripped
• Product includes Photoshop CS6 source files for the textures with named layers and groups. Adjust any aspect of the textures to your needs.
Dec 19, 2019
Data aggiunta
Sep 29, 2022
ultimo aggiornamento
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