Makarov Pistol 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형3,704
- 정점들3,642
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선mixed
기술
• Makarov Pistol is a high quality, low poly model intended for use in games or real-time renders.
• Modeled in 3ds Max 2013
• Normal map was baked from a high poly model
• Renders are taken from the viewport using a Direct X shader
||SPECS||
Low Poly Model (5 Objects):
Weapon consists of separate objects linked in the following hierarchy:
• makarov_frame
• makarov_magazine
• makarov_slide
• makarov_trigger
• makarov_hammer
• Product includes eight 9x18mm Makarov bullets in the magazine. They are grouped with the magazine, but can be separated if desired.
|| Geometry ||
• 3704 Polys
• 6894 Triangles
• 3642 Verts
• Polygons are all quads or tris, no n-gons
• Parts such as the magazine, trigger and hammer can be moved and animated
• Model unwrapped manually to make most efficient use of the UV space
• No special plug-ins needed to use this product
• All materials and objects named appropriately
• Renderer is default scanline, no lights or extraneous objects included.
• Object pivot points at logical locations
• Object scaled to approximate real world size (inches)
• Approximate Dimensions: W:6.5'', L:1.3'', H:5.1''
• Tested in the UDK (see screenshots)
• .obj and .fbx versions exported from 3ds Max 2013
• 3ds Max 2010 files also available for compatibility
|| Textures ||
4 x 2048 resolution for Makarov
• makarov_diffuse
• makarov_spec
• makarov_gloss
• makarov_normal
• Textures in .tga, and .png formats
• Model texture paths are stripped
• Product includes Photoshop CS6 source files for the textures with named layers and groups. Adjust any aspect of the textures to your needs.
Dec 19, 2019
추가 된 날짜
Sep 29, 2022
마지막 업데이트
리뷰
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