Design generico di una nuova auto sportiva Modello 3D
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specificazioni
- Geometriapolygonal
- poligoni341,000
- vertici349,000
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonone
Descrizione
It is my idea and concept model with highly detailed. Headlights and taillights are modelled and creator The model includes modelled tires.
Most parts of the model have been created as SubDivision/Meshsmooth surface. This means using the 3dSMaxversion you can change the resolution/smoothness of the surface very easy.
If you import the lowest resolution of the .obj or .fbx version into a 3D Software that supports SubDivision surfaces you can also change the resolution/smoothness of the surface very easy. The base version of the model which is not smoothed has of 385770 polygons.
Max 2014-2017 Format:
SubDivision is applied changed so you can set the object resolution as you like.
Max 2014-2017 / FBX/ / Obj/ 3ds Format:
Rendering; Keyshot 7 programing file attached (bip)
Please note that the VRay materials and light settings are not included.
Oct 28, 2019
Data aggiunta
Jan 13, 2022
ultimo aggiornamento
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