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Nokia Asha 210 Blue Modello 3D

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Licenza RoyaltySolo editoriale
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
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ES_3D

specificazioni

  • Geometriapolygonal_ngons used
  • poligoni11,683
  • vertici11,549
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonone

Formati e file

Softimage
(.xsi)
1 MB

softimage_hardware
Nokia Asha 210 Blue Softimage 2013.zip
Lightwave
(.lwo)

default_scanline
Nokia Asha 210 Blue LightWave.zip
3ds Max
(.max)
1 MB

vray 1.5
Nokia Asha 210 Blue.zip
VRML
(.wrl)

Nokia Asha 210 Blue VMRL.zip
Rhino 3d
(.3dm)

Nokia Asha 210 Blue Rhino 4.0.zip
OBJ
(.obj)

Nokia Asha 210 Blue OBJ.zip
Luxology Modo
(.lxo)
1 MB

Nokia Asha 210 Blue Modo 2013.zip
Maya
(.ma)
1 MB

maya_hardware
Nokia Asha 210 Blue Maya 2012.zip
3ds Max
(.max)
1 MB

vray 1.5
Nokia Asha 210 Blue Max 2014.zip
3ds Max
(.max)
1 MB

vray 1.5
Nokia Asha 210 Blue Max 2013.zip
3ds Max
(.max)
1 MB

vray 1.5
Nokia Asha 210 Blue Max 2012.zip
3ds Max
(.max)
1 MB

vray 1.5
Nokia Asha 210 Blue Max 2011.zip
3ds Max
(.max)
1 MB

vray 1.5
Nokia Asha 210 Blue Max 2010.zip
3ds Max
(.max)
1 MB

vray 1.5
Nokia Asha 210 Blue Max 2009.zip
3ds Max
(.max)
1 MB

mentalray
Nokia Asha 210 Blue Mantal Ray Render.zip
FBX
(.fbx)
1 MB

Nokia Asha 210 Blue FBX.zip
3ds Max
(.max)
1 MB

default_scanline
Nokia Asha 210 Blue Default Scanline Renderer.zip
Cinema 4D
(.c4d)

default_scanline
Nokia Asha 210 Blue C4D R12.zip
3DS
(.3ds)

Nokia Asha 210 Blue 3DS.zip

Descrizione

HD model of Nokia Asha 210 Blue.It contains all colors. The model is very accurate. I tuned up a scene for this result quite a long time so hope you will like it, Available in the following file formats: - 3ds Max with mental ray materials (.max) - 3ds Max with V-Ray materials (.max) - 3ds Max with Scanline materials (.max) - 3D Studio (.3ds) - FBX (.fbx) - OBJ (.obj) optimized for: - Blender - Cinema 4D - LightWave - Maya - Rhino - Softimage XSI - ZBrush - 3D Model detailed polygonal model. - Model centered at origin. - The materials are available in the Max file format with V-Ray, mental ray and Standard (Scanline) materials. All other file formats are mesh only and will require material reapplication. - High quality textures, perfect for extreme close-ups and high resolution renders. - The preview images were rendered on 3ds Max 2011 with V-ray 2.0. - Native format is 3DS Max 9. - You can easily change all the parts of the object, the stacks are not collapse. - You can make the Poly count higher by the Meshsmooth level. ******************************** Production Ready ********************************* - Note:. Studio setup is Not included. - Includes V-Ray materials and textures only in 3ds Max format. - NOTE: V-Ray is required for the V-Ray 3ds Max scene. - A file without V-Ray shader is included with standard materials. - The .3ds and .obj formats are geometry with texture mapping coords. No materials attached. - Textures format JPEG. - Model created in 3ds Max 9, Saved as Default Scanline,2009,2010,2011,2012,2013,2014,Maya 2012, Lightwave 9.3,Rhino 4.0And C4D R12 as well.For thumbnails used V-Ray 2.0 renderer - original file format 3DS Max 9 - big size textures included. - One *.max file included Standart materials and V-ray 2.0 materials. - hi-poly model with meshsmooth modifier. - In formats c4d, 3ds, Maya, obj, fbx, VRML,mental ray - model exported to standard materials (textures), not contain V-ray shaders.In these formats, shaders need to be edited for the new studio for the final rendering. - All the materials are named. LightWave Format Polygon : 23068 LightWave Format Vertex : 12802 - Geometry Only Polygonal Ngons Used. - Model is mainly based on edge-loop mesh topology. - This 3d model objects and materials have the correct names and stripped the texture paths.
Modello HD di Nokia Asha 210 Blue. Contiene tutti i colori. Il modello è molto preciso. Ho sintonizzato una scena per questo risultato abbastanza a lungo quindi spero che ti piaccia, Disponibile nei seguenti formati di file: - 3ds Max con materiali mental ray (.max) - 3ds Max con materiali V-Ray (.max) - 3ds Max con materiali Scanline (.max) - 3D Studio (.3ds) - FBX (.fbx) - OBJ (.obj) ottimizzato per: - Blender - Cinema 4D - LightWave - Maya - Rhino - Softimage XSI - ZBrush - Modello 3D modello poligonale dettagliato. - Modello centrato all'origine. - I materiali sono disponibili nel formato di file Max con materiali V-Ray, mental ray e Standard (Scanline). Tutti gli altri formati di file sono solo mesh e richiederanno la riapplicazione del materiale. - Texture di alta qualità, perfette per close-up estremi e rendering ad alta risoluzione. - Le immagini di anteprima sono state renderizzate su 3ds Max 2011 con V-ray 2.0. - Il formato nativo è 3DS Max 9. - È possibile modificare facilmente tutte le parti dell'oggetto, le pile non collassano. - Puoi rendere il conteggio Poly più alto dal livello Meshsmooth. ******************************** Produzione pronta **************** ***************** - Nota:. L'installazione di Studio non è inclusa. - Include materiali e trame V-Ray solo nel formato 3ds Max. - NOTA: V-Ray è richiesto per la scena V-Ray 3ds Max. - Un file senza shader V-Ray è incluso con i materiali standard. - I formati .3ds e .obj sono geometrie con coordoli di texture mapping. Nessun materiale allegato. - Texture in formato JPEG. - Modello creato in 3ds Max 9, salvato come Default Scanline, 2009,2010,2011,2012,2013,2014, Maya 2012, Lightwave 9.3, Rhino 4.0 e C4D R12. Per le miniature utilizzate Visualizzatore V-Ray 2.0 - file originale formato 3DS Max 9 - texture di grandi dimensioni incluse. - Un file * .max include materiali standard e materiali V-ray 2.0. - Modello hi-poly con modificatore di mesh. - Nei formati c4d, 3ds, Maya, obj, fbx, VRML, mental ray - modello esportato su materiali standard (texture), non contiene shader a raggi V. In questi formati, gli shader devono essere modificati per il nuovo studio per la finale il rendering. - Tutti i materiali sono nominati. Poligono di formato LightWave: 23068 LightWave Formato vertice: 12802 - Solo geometria poligonale utilizzata dalla geometria. - Il modello si basa principalmente sulla topologia mesh a loop edge. - Questo modello 3D di oggetti e materiali ha i nomi corretti e ha spogliato i percorsi della trama.
Sep 14, 2018 Data aggiunta
Oct 02, 2022 ultimo aggiornamento

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