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Pugile in tempo reale Modello 3D

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Pugile in tempo reale royalty-free 3d model - Preview no. 1
Pugile in tempo reale royalty-free 3d model - Preview no. 2
Pugile in tempo reale royalty-free 3d model - Preview no. 3
Pugile in tempo reale royalty-free 3d model - Preview no. 4
Pugile in tempo reale royalty-free 3d model - Preview no. 5
Pugile in tempo reale royalty-free 3d model - Preview no. 6
Pugile in tempo reale royalty-free 3d model - Preview no. 7
Pugile in tempo reale royalty-free 3d model - Preview no. 8
Pugile in tempo reale royalty-free 3d model - Preview no. 9
Pugile in tempo reale royalty-free 3d model - Preview no. 1
Pugile in tempo reale royalty-free 3d model - Preview no. 2
Pugile in tempo reale royalty-free 3d model - Preview no. 3
Pugile in tempo reale royalty-free 3d model - Preview no. 4
Pugile in tempo reale royalty-free 3d model - Preview no. 5
Pugile in tempo reale royalty-free 3d model - Preview no. 6
Pugile in tempo reale royalty-free 3d model - Preview no. 7
Pugile in tempo reale royalty-free 3d model - Preview no. 8
Pugile in tempo reale royalty-free 3d model - Preview no. 9
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
0 visite
RetroStyle Games

specificazioni

  • Geometriapolygonal_ngons used
  • poligoni2,854
  • vertici2,993
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltooverlapping

Formati e file

FBX
(.fbx)

boxer-FBX.zip
3ds Max
(.max)
67 MB

default_scanline
Boxer-max2010.zip
3ds Max
(.max)
67 MB

default_scanline
Boxer-max2012.zip
OBJ
(.obj)

boxer-OBJ.zip

Descrizione

Textured 3D model of Boxer. Works great for both real-time, game and rendering needs. Originally created with 3ds Max 2012 but can be easily used in prior versions and any other 3D application. FBX and OBJ formats included. This model was designed for use as a real-time asset, but after subdividing can be suitable for use in broadcast, advertising, design visualization, etc. All preview images are rendered with Default Scanline Renderer except one which shows model previewed in Marmoset game engine (with usage of normal maps). No third-party renderer or plug-ins needed. Previews rendered with default renderer with usage of Normal maps (included) for additional details. Included texture maps (inside 3dsmax archive): boxer-diffuse.psd (2048x2048) boxer-normalmap.psd (2048x2048) boxer-opacity.psd (2048x2048) boxer-specular.psd (2048x2048) You are welcome to leave comments and check out our other 3D models and textures.
Dec 19, 2019 Data aggiunta
Aug 20, 2021 ultimo aggiornamento

Recensioni

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Perché non essere il primo a rompere il ghiaccio?