Casco da immersione in tempo reale Modello 3D
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specificazioni
- Geometriapolygonal
- poligoni27,185
- vertici21,059
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
A hero model I made for a very short animation in the style of Bio-shock. Really wanted to texture something grimey & gross that had been sitting on the ocean floor for years. It was modeled using reference photos of antique Navy diving helmets.
UV's are properly scaled for texel density and do not overlap.
The animation and attached screenshots were rendered in Unity 3D.
Includes:
4K textures ( albedo, ambient occlusion, emissive, normals, & metallic ( specular included in the alpha channel) ).
FBX
OBJ
May 23, 2020
Data aggiunta
Oct 07, 2022
ultimo aggiornamento
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