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Rhino truccato Modello 3D

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specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni18,905
  • vertici18,220
  • TexturesYes
  • riggedYes
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

Maya
(.ma)
213 MB

arnold
Big_White_Rhino_Rigged_MAYA.rar
OBJ
(.obj)

Big_White_Rhino_OBJ.rar
FBX
(.fbx)
1 MB

Big_White_Rhino_FBX.rar

Descrizione

High detailed realistic big white rhino model. Clean UVmapped, professional textured and rigged. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Scene is ready to render with Arnold render to have the same result as on thumbnails.

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POLYCOUNT: 18905 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 12485 polygons.

All other meshes (eyeballs, mouth, teeth) is 6420 polygons.

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TEXTURES: 4096x4096 JPG files. (also 8192x8192 textures included)

Textures for:
- Body and Mouth (4096x4096 and 8192x8192)
- Eye 1024x1024

Texture types:
- Diffuse
- Specular
- Normal
- Displacement

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MEASUREMENT UNITS: Centimeters

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FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)

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RIG NOTES:

This model is rigged using ikHandles and NURBS primitive control objects with a bit of options like fetlock, toe roll and so (can be founded in channelbox).
The rig in scalable.
Control objects can be manipulated through the transform tools to achieve desired pose or animations.

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Renders with posed rhino are made just for testing purpose. The actual model is rigged BUT comes in the standard pose.

NO POSTWORK on this renders.

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Check for HD thumbnails!
Mar 23, 2022 Data aggiunta
May 17, 2022 ultimo aggiornamento

Recensioni

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