리깅된 코뿔소 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형18,905
- 정점들18,220
- 텍스처Yes
- 딱딱한Yes
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
High detailed realistic big white rhino model. Clean UVmapped, professional textured and rigged. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
.......................................................................................................................
POLYCOUNT: 18905 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 12485 polygons.
All other meshes (eyeballs, mouth, teeth) is 6420 polygons.
........................................................................................................................
TEXTURES: 4096x4096 JPG files. (also 8192x8192 textures included)
Textures for:
- Body and Mouth (4096x4096 and 8192x8192)
- Eye 1024x1024
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
........................................................................................................................
MEASUREMENT UNITS: Centimeters
........................................................................................................................
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
........................................................................................................................
RIG NOTES:
This model is rigged using ikHandles and NURBS primitive control objects with a bit of options like fetlock, toe roll and so (can be founded in channelbox).
The rig in scalable.
Control objects can be manipulated through the transform tools to achieve desired pose or animations.
........................................................................................................................
Renders with posed rhino are made just for testing purpose. The actual model is rigged BUT comes in the standard pose.
NO POSTWORK on this renders.
........................................................................................................................
Check for HD thumbnails!
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
.......................................................................................................................
POLYCOUNT: 18905 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 12485 polygons.
All other meshes (eyeballs, mouth, teeth) is 6420 polygons.
........................................................................................................................
TEXTURES: 4096x4096 JPG files. (also 8192x8192 textures included)
Textures for:
- Body and Mouth (4096x4096 and 8192x8192)
- Eye 1024x1024
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
........................................................................................................................
MEASUREMENT UNITS: Centimeters
........................................................................................................................
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
........................................................................................................................
RIG NOTES:
This model is rigged using ikHandles and NURBS primitive control objects with a bit of options like fetlock, toe roll and so (can be founded in channelbox).
The rig in scalable.
Control objects can be manipulated through the transform tools to achieve desired pose or animations.
........................................................................................................................
Renders with posed rhino are made just for testing purpose. The actual model is rigged BUT comes in the standard pose.
NO POSTWORK on this renders.
........................................................................................................................
Check for HD thumbnails!
Mar 23, 2022
추가 된 날짜
May 17, 2022
마지막 업데이트
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