-->
ArchitetturaVeicoliPersonaggiAereoMobiliaElettronicaAnimaliPianteArmiGli SportCiboAnatomia
segnalibro
Segnalibro rimosso

rovine del tempio Modello 3D

0
rovine del tempio royalty-free 3d model - Preview no. 1
rovine del tempio royalty-free 3d model - Preview no. 2
rovine del tempio royalty-free 3d model - Preview no. 3
rovine del tempio royalty-free 3d model - Preview no. 4
rovine del tempio royalty-free 3d model - Preview no. 5
rovine del tempio royalty-free 3d model - Preview no. 6
rovine del tempio royalty-free 3d model - Preview no. 7
rovine del tempio royalty-free 3d model - Preview no. 8
rovine del tempio royalty-free 3d model - Preview no. 9
rovine del tempio royalty-free 3d model - Preview no. 1
rovine del tempio royalty-free 3d model - Preview no. 2
rovine del tempio royalty-free 3d model - Preview no. 3
rovine del tempio royalty-free 3d model - Preview no. 4
rovine del tempio royalty-free 3d model - Preview no. 5
rovine del tempio royalty-free 3d model - Preview no. 6
rovine del tempio royalty-free 3d model - Preview no. 7
rovine del tempio royalty-free 3d model - Preview no. 8
rovine del tempio royalty-free 3d model - Preview no. 9
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
0 visite
polybox

specificazioni

  • Geometriapolygonal
  • poligoni4,676
  • vertici2,589
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

OBJ
(.obj)

ruin_temple.obj
3ds Max
(.max)

ruin_temple.max
OBJ
(.obj)

temple.obj
FBX
(.fbx)
12 MB

temple.fbx
Maya
(.ma)
2 MB

mentalray
temple.ma
Maya
(.ma)
1 MB

mentalray
temple.mb

Descrizione

This is an entrance of an old Asian temple in ruins, it's very modular and could be rearranged seamlessly in many ways, for example by duplicating the geometry and modifying it, adding deformers like "bend" or braking it down to several smaller elements and rearrange them in different ways. It also incorporates a detached door that could be moved for animation. This geometry is meant to be used with a self illuminated shader also known as a "surface shader" or an "unlit shader" regardless if its used for films or games. Ideally you should choose the right balance of how much the geometry is being affected by lights in the scene versus how much it's self lit by its diffuse texture. "One or more textures on this 3D-model have been created with images from CGTextures. These images may not be redistributed by default. Please visit cgtextures for more information."
Nov 12, 2021 Data aggiunta
Jul 05, 2023 ultimo aggiornamento

Recensioni

Al momento non ci sono commenti per questo prodotto.
Perché non essere il primo a rompere il ghiaccio?