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Raggi V del cranio Modello 3D

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Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
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Nikola Dechev

specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni18,017
  • vertici18,043
  • TexturesYes
  • riggedYes
  • AnimatoYes
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

3ds Max
(.max)
67 MB

vray 3.2
Skull (V-Ray).rar

Descrizione

Skull v5.0v (V-Ray) - photo realistic skull: =====| USAGE |===== - Advertising - Presentation - Visualization - High-res film closeups - Medicine =====| FEATURES |===== - V-Ray Setup (materials and render) - Separated teeth - Scanned human dentition used as reference - RIGGED to move the neck and head - V-Ray SSS (Sub Surface Scattering) materials - 4096x4096 textures (Color, Overall, Bump, Subdermal, BackSurface, Specular, Reflection, Displace) - TEETH v5.2v attached - Clean edge-loops based topology - 3ds Max 2016 and V-Ray 3.2 or higher compatible - System Unit: cm =====| SUPPORT |===== - If you have any questions regarding this model, please create a support ticket to contact the artist. =====| POLY COUNT |===== 18,017 polys, 18,043 verts =====| TEXTURES(12) |===== 4096x4096 (JPG x 10) - teeth and skull =====| LAYERS |===== 0 (default) - Controls Bones - rigs of the model Camera (DOF setup) Lights - V-Ray lights Skull - skull and neck anatomy System Mouth - teeth =====| TIPS |===== - DummyHeadBindCollector - Link to it every object that must move with the head bone. (Layer - 0) - DummyJawBindCollector - Link to it every object that must move with the lower jaw. (Layer - System Mouth)
Jun 19, 2020 Data aggiunta
Oct 24, 2022 ultimo aggiornamento

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