骷髅 V-Ray 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形18,017
- 顶点18,043
- 纹理Yes
- 索具化Yes
- 动画Yes
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Skull v5.0v (V-Ray) - photo realistic skull:
=====| USAGE |=====
- Advertising
- Presentation
- Visualization
- High-res film closeups
- Medicine
=====| FEATURES |=====
- V-Ray Setup (materials and render)
- Separated teeth
- Scanned human dentition used as reference
- RIGGED to move the neck and head
- V-Ray SSS (Sub Surface Scattering) materials
- 4096x4096 textures (Color, Overall, Bump, Subdermal, BackSurface, Specular, Reflection, Displace)
- TEETH v5.2v attached
- Clean edge-loops based topology
- 3ds Max 2016 and V-Ray 3.2 or higher compatible
- System Unit: cm
=====| SUPPORT |=====
- If you have any questions regarding this model, please create a support ticket to contact the artist.
=====| POLY COUNT |=====
18,017 polys, 18,043 verts
=====| TEXTURES(12) |=====
4096x4096 (JPG x 10) - teeth and skull
=====| LAYERS |=====
0 (default) - Controls
Bones - rigs of the model
Camera (DOF setup)
Lights - V-Ray lights
Skull - skull and neck anatomy
System Mouth - teeth
=====| TIPS |=====
- DummyHeadBindCollector - Link to it every object that must move with the head bone. (Layer - 0)
- DummyJawBindCollector - Link to it every object that must move with the lower jaw. (Layer - System Mouth)
Jun 19, 2020
添加日期
Oct 24, 2022
最后更新
评测
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