Giocatore di baseball bianco Hi-poly CGCATCHER Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
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Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads/tris
- poligoni40,611
- vertici41,311
- TexturesYes
- riggedYes
- AnimatoYes
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltomixed
Descrizione
This model was realized using 3D Studio Max (version 2011) and Vray rendering engine (version 2.0), so it is optimized for working in this environment.
We can not be held responsible for the use of this model in environments different from the recommended one.
The model is a high poly composed by quads and triangles distributed across the topology in a well balanced way.
The rendering shown was made using Vray materials and scene setup provided in the file MAX (Vray lights, Vray materials and environment for scene setup).
TurboSmooth modifier was applied to the model for achieving the best quality.
The renderer visible in the scene can be obtained just using the native file.
MATERIALS AND TEXTURES:
Textures are from 2048x2048 to 4096x4096.
All textures are in TGA format.
The package includes four versions of team kit:
-Grey
-Blue
-Stripped Grey
-Stripped Red
FEATURES:
The package includes two versions of the file:
-Default scanline version with standard materials and lights
-VRay version with vray materials and VRayLights
RIGGING AND ANIMATIONS:
The model is rigged using the standard 3dsmax biped, with the addition of a bone for both the eyes.
Helmet and glove are two separate objects and they are rigged respectively with head bone and with his left hand.
Facial expressions are handled with the morpher modifier.
The scene includes 7 facial morphs:
-Right eye closed
-Left eye closed
-Angry
-Wonder
-Right eyebrow up
-Left eyebrow up
-Serious
The package includes 7 animation:
-Catch ball center
-Catch ball down
-Catch ball up
-Flashing signs (fastball, curveball, changeup, slider or pitcher's favorite pitch)
-Go to squatter rights
-Idle
-Idle squatter rights
(The animation files are in scanline default version)
OBJ INFO
The file .obj contains only the geometry (T-pose and heads with static facial expression). So any facial morphing, rigging and animations must be created from the scratch by the customers.
FBX INFO
The FBX format included in the package can be used as it is provided, and is not editable. To get a similar quality of rendering images of the gallery, you must set the materials, lights and photo set independently.
WARNING
Since the model has been created with 3D Studio Max, it's optimized to work in this environment.
We can not be held responsible for eventual issues due to the use of this model in environments different from the recommended one.
For any questions or doubt please feel free to contact us.
***Please don't forget to vote the model. We'll really appreciate it. Thank you!***
Aug 06, 2020
Data aggiunta
Sep 08, 2025
ultimo aggiornamento
Recensioni
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