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白人野球選手ハイポリCGキャッチャ 3Dモデル

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仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形40,611
  • 頂点41,311
  • テクスチャYes
  • 堅いYes
  • アニメ化Yes
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

3ds Max
(.max)
35 MB

default_scanline
WBPC_animations.zip
FBX
(.fbx)
20 MB

WBPC_fbx.zip
3ds Max
(.max)
11 MB

vray 2.0
WBPC_max.zip
OBJ
(.obj)
1 MB

WBPC_obj.zip
OBJ
3 MB

BWCcatchBallCenter_video.mp4
OBJ
3 MB

BWCcatchBallDown_video.mp4
OBJ
3 MB

BWCcatchBallUp_video.mp4
OBJ
3 MB

BWCflashingSigns_video.mp4
OBJ
194 MB

WBPC_textures.zip

説明

This model was realized using 3D Studio Max (version 2011) and Vray rendering engine (version 2.0), so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The model is a high poly composed by quads and triangles distributed across the topology in a well balanced way. The rendering shown was made using Vray materials and scene setup provided in the file MAX (Vray lights, Vray materials and environment for scene setup). TurboSmooth modifier was applied to the model for achieving the best quality. The renderer visible in the scene can be obtained just using the native file. MATERIALS AND TEXTURES: Textures are from 2048x2048 to 4096x4096. All textures are in TGA format. The package includes four versions of team kit: -Grey -Blue -Stripped Grey -Stripped Red FEATURES: The package includes two versions of the file: -Default scanline version with standard materials and lights -VRay version with vray materials and VRayLights RIGGING AND ANIMATIONS: The model is rigged using the standard 3dsmax biped, with the addition of a bone for both the eyes. Helmet and glove are two separate objects and they are rigged respectively with head bone and with his left hand. Facial expressions are handled with the morpher modifier. The scene includes 7 facial morphs: -Right eye closed -Left eye closed -Angry -Wonder -Right eyebrow up -Left eyebrow up -Serious The package includes 7 animation: -Catch ball center -Catch ball down -Catch ball up -Flashing signs (fastball, curveball, changeup, slider or pitcher's favorite pitch) -Go to squatter rights -Idle -Idle squatter rights (The animation files are in scanline default version) OBJ INFO The file .obj contains only the geometry (T-pose and heads with static facial expression). So any facial morphing, rigging and animations must be created from the scratch by the customers. FBX INFO The FBX format included in the package can be used as it is provided, and is not editable. To get a similar quality of rendering images of the gallery, you must set the materials, lights and photo set independently. WARNING Since the model has been created with 3D Studio Max, it's optimized to work in this environment. We can not be held responsible for eventual issues due to the use of this model in environments different from the recommended one. For any questions or doubt please feel free to contact us. ***Please don't forget to vote the model. We'll really appreciate it. Thank you!***
Aug 06, 2020 追加日
Sep 08, 2025 最後の更新

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